I'm an Indigenous (Igorot), non-binary, neurodivergent, independent game developer, interactive space designer, performance artist, and sound designer. My primary focus lies in intuitive ways to create works that are holistically empowered by one's intersections; I do this by combining knowledges and ontologies from my Indigenous Studies and Interactivity/Game Design degrees to develop highly accessible means for intersectional artists to creatively express themselves through innovative technologies such as artificial intelligences and cross-medium/media solutions. As a sound designer, I focus on accessibility for all manner of artists (of any skill level), and have acquired dozens of ways to create and record audio (and visuals) through MIDI (i.e voice [dubler], movement [kinect], via fruits/organics [playtronica etc.]) and smartphone based apps [koala], or through toys such as MIDI saxophones, circuit bent kids pianos, haptic feedback vests, and electric kazoos. Within the ...
5B. C orporate-Zilla’s DoomsDay – on a Rampage by Paul Venables (Illustrator) & Alyx Guid i (Retoucher-Colourist) Corporate-Zilla Digital print W: 297mm x H: 420mm Price negotiable Doomsday Digital print W: 297mm x H: 420mm Price negotiable Artist Statement This work pokes fun at the greedy capitalist corporations that are now at large, dominating the landscape and the political agendas of all major parties. Just like an antiquated dinosaur, the coal model and petrochemical industries need to go extinct before they consume all life in their path. When their activities are not curtailed, wild spaces are continually diminished. Likewise in the cities, developers continue to deregulate urban green spaces to build luxury apartments, while rural spaces are deregulated to give big business access to natural resources: coal, rare earths, woods and minerals. ****************** return to the Good Art Ca...
Sarah is a whimsical, kooky and highly creative artist and designer. With a love of quirky design, the macabre and pop culture her pieces are created using a combination of iconic characters, painting, mix media and recycled art either found in a op shop or even street bountied. The aim is to delight and bring a sense of nostalgia to a world that never was, perhaps even a world that exists between our world where creatures and magical beasts roam the earth with humans. As a multi-disciplinary artist, designer, jewelry designer, prop maker, milliner, perform and experience designer, with a BA in Digital Design and UX, she uses art as a means to express the joy we can feel as we tap into our inner child and through her works let them run wild in the Imaginarium. “For me art is an extension of my soul, it has always been my happy place. Im awful at meditation and sitting still but when I create art I find my flow state and the chaos in my head stills and the whispe...
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